GeeksUnleashed.Me Indie Spotlight:
Reilly Brown on Power Play

Geeks Unleashed: What made you chose Digital Comics exclusively over publishing the comic?
Reilly: Honestly, when I first read some digital comics on my computer screen, I wasn’t really into them because most comics distributed digitally are still obviously made with print in mind.  I’d read comics on my computer screen, but the image files weren’t made to fit the screen dimensions, I’d have to scroll back and forth to see the whole thing, and it just seemed like the medium was fighting against it’s own presentation too much to be enjoyable.
It seemed short sighted to me.
Then when I saw how ComiXology was authoring it’s comics to create an excellent reading experience on a handheld device, even though they were working with material that was made for print, it read really well, and I saw that and thought “hmmm, I bet if I made something that was designed to be read digitally this way I could do something REALLY cool…”
Also it’s great to dive into a new evolution of the comics art form that very few other people have jumped on yet.  It gives me a chance to play around and discover things before anyone else has written the rules for me.  It’s a chance to be a pioneer, and chances like that don’t come around very often.

Read the whole interview at GeeksUnleashed

GeeksUnleashed.Me Indie Spotlight:

Reilly Brown on Power Play

Geeks Unleashed: What made you chose Digital Comics exclusively over publishing the comic?

Reilly: Honestly, when I first read some digital comics on my computer screen, I wasn’t really into them because most comics distributed digitally are still obviously made with print in mind.  I’d read comics on my computer screen, but the image files weren’t made to fit the screen dimensions, I’d have to scroll back and forth to see the whole thing, and it just seemed like the medium was fighting against it’s own presentation too much to be enjoyable.

It seemed short sighted to me.

Then when I saw how ComiXology was authoring it’s comics to create an excellent reading experience on a handheld device, even though they were working with material that was made for print, it read really well, and I saw that and thought “hmmm, I bet if I made something that was designed to be read digitally this way I could do something REALLY cool…”

Also it’s great to dive into a new evolution of the comics art form that very few other people have jumped on yet.  It gives me a chance to play around and discover things before anyone else has written the rules for me.  It’s a chance to be a pioneer, and chances like that don’t come around very often.

Read the whole interview at GeeksUnleashed

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